When Microsoft Flight Simulator was announced, I pre-ordered it as soon as I could. Now that it’s been out, I’ve had some time to fly around the massive open-world it has to offer. Below I have outlined some of my thoughts during my first two days of playing.
First off, you shouldn’t expect to always get peak performance when playing. This is a massive game which is using state-of-the-art technology. At best, I averaged 30-40 fps. That sometimes dipped even lower the closer I got to the ground. Oh, and for the record I’m using a GTX 970 to play this. However, even people who are using better graphics cards are reporting frame rate issues.
Aside from all of the performance issues, this is a mind-blowing game. In my first few hours, I visited my hometown, and crashed my plane a few times. The controls are hard to get used to at first, but are very rewarding once you start flying. You have the whole world to see – quite literally. Microsoft Flight Simulator has 37,000 airports you can land at.
The game is also incredibly detailed. Some of the most amazing features include volumetric clouds, highly-detailed cockpits, and so much more. However, what astounded me the most was the accuracy of the world. Certainly, nothing was absolutely perfect. My hometown has an extra bridge, which is almost underwater. Regardless of that, you will find that most places you visit are very accurate.
Even if you have never played a Flight Sim game, you shouldn’t let the horrors of flying stop you. Microsoft made everything adjustable – you can adjust flying difficulty, or even have your co-pilot do everything for you.
While Microsoft has a bit to work on, they know that. They have promised future updates, which will improve the world itself along with adding new content. The only thing you have to worry about is performance. However, given how amazing this game is, it’s worth it.